Software solution
Dreamscape Is a set of modules for
Autodesk 3ds Max on the creation and visualization of various realistic landscapes, the sea, sky, clouds, natural lighting and so on. In the product
Dreamscape by Sitni Sati New rendering technologies are used that take substantially less system resources and allow you to visualize extensive detailed landscapes even on low-powered platforms. An intuitive user interface provides the ability to easily adjust the properties of the landscape, allows you to paint slopes and apply the effects of erosion in an interactive mode. The programming interface supports the construction of custom filters for the purpose of processing and / or adjusting the terrain. In addition, standard files can be imported into the solution
SDTS DEM Terragen Tool
Sea Material provides realistic processing of the water surface, including reflection and refraction of light, texturing of reliefs by technology
Bump Mapping , sea foam and underwater terrain.
Sea Material applicable to the object
SeaSurface , using FOV-based powerful algorithms for creating a grid. Thanks to this method, it is possible to visualize large water landscapes. Based on the results of oceanographic observations and studies,
SeaSurface Allows you to create realistic water images and dynamics.
Dreamscape software modules:
- Atmosphere (daylight, sky, two- and three-dimensional clouds, a rainbow);
- Subsurface (realistic underwater landscapes);
- sunlight;
- Earth objects (render of "virtual polygons" - low memory consumption, simple filter development kit, support for Max Script scripts), professional earth surface editor;
- earth materials and a map of textures (the use of various materials and textures to create earthy landscapes);
- an object SeaSurface (Optimized mesh, wave generator, foam generator, DS Daemons support);
- Sea Materials (reflection, refraction of light, flicker);
- noise map of textures (many types of noise with professional control tools within a single texture map);
- Dynamics Daemon For simulation of dynamics, including wake, reflection / refraction, automatic generation of foam, etc.